On “The Gay Thing”
I am a lesbian, and Dragon Age is still a beacon to me, when it first came out, so did I, and a lot of people alienated me, and I didn’t have many friends, and there was only my xbox. Origins was magical, I could have a character that looked like me! and romance a woman! It was life line I desperately needed, for my sanity. Thank You so much!
But, my question, has being a gay man brought any insight or problems as a developer, especially with games that now include same sex romance? — anonymous fan question
I pondered just how I should answer this question, or whether I should at all. Talking about myself as a gay man, and how that relates to my work, isn’t something I tend to do. I think it raises the specter of “the gay thing” if I talk about it too much, as if it were the only thing with which I’m concerned.
It’s not, by any stretch, but it’s a valid question—and a question that keeps coming up. So I’ll address it as best I’m able. If this is a topic you’d rather not read about, I suggest moving on.
The CIA reclassified many of my primary sources as soon as I requested them.
Diplomatic History, University of Queensland
Wasn’t long after finally completing the outer fortifications that they were tested by the largest voidwalker ambush we’ve ever seen. They came in about 6-7 squads from every direction, one of them airborne, and brought their vizier.
Voidwalkers are immune to pain, fear, dizziness and traps. Normally I’d isolate them with drawbridges and pick them off with marksdwarves, but they cornered one of my favorite legendary rangers outside, and I didn’t have the heart to just abandon him to his fate. He survived thanks to “amazingly agile”, but with our defenses spread so thin several of the more junior militia members fell in the main ground assault.
Meanwhile, the group riding giant crows sailed right over my fortifications and into the helpless marksdwarves. One of my *other* favorite rangers, Dumia Summerlull, managed to hold them off with ice magic until the Royal Guard arrived, saving her comrades at the cost of her own life. She will be missed.
I’m finally nearing the tech level where I can start upgrading from crossbows to bayonet magnetic dart launchers, which will hopefully leave my rangers less prone to being cornered by melee units. Still not sure how you’re supposed to get stuck goblin arms out of the fortifications though …
That was a heck of a battle. The Starlight Legion is pretty close to invincible against standard sieges now, though there was a close call when poor one-armed Lorbam Boulderbrass ran off by himself and engaged an entire squad of mounted goblins— fortunately he managed to escape by falling into a channel.
They’re still not always fast enough to save other dwarves, sadly. I’m gradually upgrading the rest of the fortress to steel equipment or better by buying out everything made of metal in the nephilim and dwarven caravans to melt it down, but it’s a slow process.
She lost all of them. The first child born to the fortress and his little sister, taken by one of the first voidwalker ambushes. Their father, captain of the guard, driven to madness and then suicide by his failure to protect them.
And then they took her arms, too. Even the simple life of farming and woodcrafting she once enjoyed could no longer provide solace. Unable to perform the most basic tasks, Leanna became a recluse, confined to the family quarters which now housed only her and her memories.
Still, she endured. Perhaps it was because, unlike her husband, she had been given the chance to say goodbye.
(If I manage to catch a werebeast, I intend to restore this poor dwarf into a terrible instrument of maternal vengeance)